Tony Hawk's professional skater is back: Here's what you need to know

Tony Hawk's professional skater is back: Here's what you need to know

Twenty years after the release of the first "Tony Hawk's Pro Skater," the series is making a comeback Activision announced the remastering of the first two titles in the series, dubbed "Tony Hawk's Pro Skater 1+2," at the Summer Game Fest on YouTube

The remasters will bring fan-favorite stages and skaters, as well as the series' legendary licensed soundtrack, to modern platforms in 4K Vicarious Visions, which worked with original franchise developer Neversoft on the early titles, is responsible for the development of the remaster

The game will be available on September 4 for PS4, Xbox One, and PC through the Epic Games Store for $40 The Deluxe Edition will cost an additional $10 and will include additional extras such as retro outfits for certain skaters and custom characters

The trailer highlights scenes that longtime fans will remember, including the "Leap of Faith at School II" from the second film and the "Downhill Jam" canyon stage from "THPS 1" However, there is no doubt that the hose will be among them

Of course, no matter how exciting this announcement may be, THPS devotees can be forgiven for viewing this release with skepticism, as it has hurt them many times in the past 2012, Robomodo released the first three "Tony Hawk's Pro Skater HD" titles, which were The first three films were remastered and received only mixed reviews A few years later, the brand tried again to return to its roots with the ill-fated "Tony Hawk's Pro Skater 5" However, Vicarious Visions emphasizes that this project was a return to the roots, unraveling the physics and level design that made the original title so beloved

and translating them into a modern engine [Jennifer Oneal of Vicarious Visions said in a Summer Game Fest stream after the unveiling, "The most important thing for us was to get the feel [of the game] right We started with the Neversoft engine, looked at the Neversoft codebase for handling, and took that over We also looked at the level layout and took over the geometry as a starting point

"The basis was the feel of the controls, whether they felt as responsive as the original game And that's something we've lost sight of through the various versions and attempts at revival"

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"When I started playing "Tony Hawk's Pro Skater 1+2" I felt the same response I felt that the trick mechanics were the same, only the visuals were exaggerated"

O'Neill and Hawk said they focused on keeping the experience as authentic as possible, rather than adding new tricks or gameplay features One of the few exceptions to this is revert, a technique introduced in THPS 2 that chains tricks into combos This feature was not present in the previous version, but in the new remaster, it is present in the THPS 1 levels

"THPS 1+2" will be released in September, but those who pre-order the game will be able to play a demo containing the warehouse levels from THPS 1 before the release Personally, I'm looking forward to shredding and locking out with Fu Manchu's "Evil Eye"

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